Lua Game Development Cookbook

Lua Game Development Cookbook

Kasuba, Mário

67,16 €(IVA inc.)

This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics - Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics - Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.

  • ISBN: 9781849515504
  • Editorial: PACKT PUBLISHING LTD.
  • Encuadernacion: Rústica
  • Páginas: 360
  • Fecha Publicación: 01/01/2015
  • Nº Volúmenes: 1
  • Idioma: